White Knight Chronicles International Edition

  • Online multiplayer communication features including voice chat, live talk allowing characters to have side conversations, camera functionality via Crystal Camera and the online GeoNet portal.
  • Devastating transformation abilities allowing players to change into the giant White Knight, gaining the ability to challenge large enemies, as well as troops of soldiers throughout the adventure.
  • An accessible turn-based combat system allowing the player to control and optimize the attacks and abilities of a four character quest, including a fully customizable avatar character.
  • 50+ exclusive disc based online side quests allowing you to quest cooperatively with up to 3 other players to gain extra gear and experience. Additional quests will be available in the future.
  • Georama lobby creation functionality allowing the building of a persistent online village usable as an multiplayer game lobby, or as a location for others to visit and/or marketplace for in-game items.

Product Description
White Knight Chronicles is an epic fantasy tale about two kingdoms in midst of a longstanding war. The King of Balandor, wishing to put an end to the war, invites the duke of Faria to his castle to celebrate his daughter’s coming of age. But this celebration is sabotaged by the Magi, a rogue sect seeking to steal the White Knight, an ancient weapon of war sealed beneath Balandor castle, in order to take over the world. During the ensuing chaos, a young man named Leonard accidentally unlocks the power of the White Knight as he attempts to save the princess. With this power, Leonard manages to fend off the Magi attack, but not before they escape with the princess. With the kingdoms in chaos, Leonard is entrust… More >>

White Knight Chronicles International Edition

Comments

  1. Cha siu baau Said,

    The combat system of this game is painfully slow. Populating excel spreadsheets for IRS tax audits is more exciting. Not at all worth $[...].
    Rating: 2 / 5

  2. Allen A. Kacarik Said,

    First thing i have to say was that this game was fun to me. their were a couple things i didn’t like such as the time it takes to beat normal monsters is way to long. But the main problem is that this games story was way to short. I beat this game in 30 hours with about 15 hours just for stuff like level crunching and missions. The game was created with a sequel in mind. Believe me, i got way way too caught up in the game and i defeat a boss and hear it is I’m thinking that I’m not even half way through. Really crappy ending that i didn’t see coming. Please save your money and purchase this game when it’s around $20-$30 other wise your gonna end up like me who spent all this time playing it than its over. if you spend a long period of time playing any game and their is no closure, waiting for a sequel is like hell. God knows how long it will take to release. Hopefully the sequel will be out in a year, but the way its looking i don’t think so. Believe me youl regret spending all your time into this game.
    Rating: 3 / 5

  3. W3ap0n-X Said,

    So I’ve been hearing about other reviews for this game and how it’s been averaging fairly low (5-6 out of 10) with “professional” game reviewers. Remember, folks, the word “professional” just means that someone is paid to do something…not that they are necessarily good at it.

    First and foremost, realize a title like WKC isn’t hyped enough for the publisher to bribe video game review websites for a decent review (unlike Grand Theft Auto IV or Modern Warfare 2). Also…if you think IGN or Gamespot or any other review website isn’t “bribed” in some way to ignore or make light of a highly hyped game’s sucky spots then I want some of the kool-aid you’re drinking so that I can ride home on the mothership with you.

    With that being said, let’s get down to the game.

    The Good:

    Graphics – The latest consoles have pretty much spoiled us. We expect greatness and beauty and this game delivers. The characters are very detailed and the environments are rich and colorful. I am still amazed at how well the latest games can capture the look of water. The devil is in the details and WKC delivers very well.

    Sound – The voice acting is about par for a decent JRPG. There are some seriously corny parts but if you enjoy Japanese RPGs and anime then everything will mesh perfectly. The music is very lovely and flows right along with the game. It manages to fade into the background for a pleasant “white noise” effect as should the music in any RPG. Those of you reading this review that cut your teeth on the 8-bit classics of Zelda and Final Fantasy will most likely already have the ability to filter out repetitive gameplay music. Fortunately for WKC, the music is infinitely better than a tune that can be accurately demonstrated on a xylophone and I find myself listening to it frequently without wishing I could scoop my eardrums out and throw them down a garbage disposal.

    Gameplay – Turn based RPG with a twist. I really enjoy building my own fighting combos from the base list of acquired moves. If a certain move becomes boring you are able to change it up a bit. Not to mention that if a certain enemy winds up really pissing you off that you can (minus banging your hands together to form a sword) transform into Voltron and beat the ever loving crap out of it. Transforming Leonard into the White Knight is great once he’s fully transformed. Suddenly you’re not so scary any more are you, you piece of troll arse!

    The Bad:

    With the exception of Chrono Trigger, EVERY game has at least one sucky spot in it somewhere…and WKC is no exception.

    Graphics – The game is stunning. Seriously. However, I find myself wishing for a bit more detail on the monsters. Why am I fighting little evil beavers and venus flytraps on crack? That was seriously the most creative thing they could come up with? The trolls are cool looking as well as the Magi knights…but when I get up close they seem like they should be fighting Gumby. It’s like every effort was made to avoid enemies with faces and detail. The plants are just a green sideways pac-man, the little evil beavers are wearing Klan masks, the troll is all nose, and the knights all have on helmets. I imagine this was to save time so that it could be spent on the main heroes and villians…but at the end of the day I feel like the hero should be wearing a big Jack-in-the-Box head. Also…what is with the “Avatar”? I custom made my avatar and spent a lot of time on him and when I’m done he looks like a damn nutcracker compared to Leonard. I even put a mole under one of his eyes and he STILL looks like friggen Pinnoccio! The only good thing about the custom character is that I can give him the same eyes that Cartman from South Park had when he was trying to fart out a satellite that aliens had stuffed up his anus.

    Sound – There is one certain character that I already want to go back and lead into an ambush so that he dies. Why is it in EVERY game the character with the biggest ears (Batman excluded) has the most annoying voice EVER? The little rabbit creatures make me want to drop-kick baby otters. While running around the characters in your party will sometimes just spout out random crap. THE SAME RANDOM CRAP OVER AND OVER AND OVER. I would even be fine if they made fun of me, “Damn it…this guy keeps running us into every freaking enemy on the map!” or “Wrong way, a**h***!” No…I have to hear about “That dark knight…he was formidable.” Or something along those lines. That’s the ONLY good thing about the Avatar character…he has no voice of his own because he’s supposed to be YOU. Ugh…

    Gameplay – I hate multiplayer on any game. HATE it. If I wanted to play an online “RPG” I’d go play with the little foul mouthed jerks on WoW that haven’t hit puberty yet. So…I make my Avatar and then he’s introduced to the main character as “the new guy”. He has NO voice of his own and just makes facial expressions and grunts. Basically…he’s the RPG version of Beaker from the Muppets. He even makes the jaw drop face. I kept waiting for him to get electrocuted and for his eyeballs to light up. All we’re missing is for the Swedish Chef to start throwing dead chickens around screaming “UM GESH DE BORK BORK!” That being said I cannot comment on the multiplayer (I’ll leave that to other reviewers) but am thouroughly enjoying the single player now that I have enough other characters to stuff the stupid self-made avatar out of sight.

    Future reference for game makers: SEPARATE THE MULTIPLAYER!!!! If I want to play multiplayer then let me make a multiplayer character or make the multiplayer character grow along with Leonard but keep him out of sight. The idea of the “Avatar” is completely freaking stupid. It’s like I have this mute squire following me around waiting for me to tell him to shine my boots and drops his jaw straight down every time something dramatic happens. Remember the chancellor from Chrono Trigger? Yeah, the Avatar makes a face just like that but in today’s graphics.

    The battle elements have a few…quirks. The “Wait Meter” that is present in most turn-based RPGs is annoying as hell. It’s a huge obtrusive circle that disappears if an enemy steps out of range so that you have to reset the damn thing every time it closes. Not to mention that you transform back into boring old Leonard if you’re Voltron and kick the crap out of something and there are no more enemies around. What the hell is that? What if I wanted to run over to another troll a few screens away after I finish using up ALL of my Action Coins on becoming Voltron? I then have to go and get smacked in the face by KKK Beavers and green sideways Pac-Mans or score a bunch of hits to build back up my action coins.

    Also…why the hell does it take so long to become The White Knight? I know Voltron took forever to transform but that was stupid too. If I were the badguy in Voltron I’d run up and start kicking the stupid right out of Voltron while his ass was trying to transform. Well…in THIS game the badguys figured the same thing. While I’m reciting the entire latin phrase found on the side of a pack of cigarettes and the bottom of three different brands of beer the badguys are beating the ever loving poo out of my face.

    Also…for being an invention of the Ancients and having ultimate power the White Knight is slow as hell. I have to wind up like I’m getting ready to tee off on a lobbed baseball and then all of my moves look the same. Why the hell does Voltron have to be so damn slow? Grab that sword in two hands if you have to and CHOP THE BADGUY!!!

    Leveling up is also nice…but I can’t tell what the hell I’m going to unlock after I choose a skill. This is stupid, in my opinion. I should be able to see what the progress will be of learning a certain move and if I deem it as useless then I can move on to the next training topic.

    I’ll end here and say that, all-in-all, this is a great Japanese RPG. If you do not like JRPGs, however, you will not like this game…and just like the professional review sites you had no business playing this game in the first place.
    Rating: 4 / 5

  4. Kent Albert Said,

    I was hoping for a very fun game. It’s ok. I get so tired of completing a battle to have the same cut scene come up over and over again after a battle. THAT is the only part I don’t like. Other than that Its fun. I do like games that make you THINK and work for the ultimate goal. Some things annoy me and repetitive cut scenes after a battle gets to me. Graphics are OK again. If I were to do this again I would wait a good year before buying this one. Much cheaper. However being a new game junkie I buy them on launch day.
    Rating: 3 / 5

  5. brdmkr84 Said,

    I have only played a couple hours of this the game, but I like it so far. You creat your own character that plays along with the other main characters that have their own story. There’s an online mode where you take the person you create. The neat thing is that the weapons and items in the online world can be given into the games story mode.
    Rating: 4 / 5

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February 27, 2010
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